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1. Use the Ozobot App to code the ozobot:
- Understand how to calibrate Ozobot for a tablet
- Understand what algorithms are:
- how they are implemented as programs on digital devices
- that programs execute by following precise and unambiguous instructions
- Create and debug simple programs
- Use logical reasoning to predict the behaviour of simple programs
2. Use Dance Editor to Choreograph Ozobot to Dance
- Understand Ozobot move units and turn degrees
- Tune Ozobot motors
- Analyse and decompose geometric figures and translate them into moves for Ozobot
- Create and save a dance – compiling and installing
- Translate a written program into an executable
- Write, debug and run a program to make Ozobot dance
3. Use OzoGroove Move Creator to create new moves
- Program Ozobot using moves/functions
- Analyse and decompose geometric figures and translate them into Ozobot’s movements
- Write, debug and run a program composed of several functions to make Ozobot go in a designated path
- Refine and debug – Test as you write
- Understand angles, turns and rotations
4. Use the online editor OzoBlockly to program Ozobot
- Understand online visual editor, Ozoblockly, and how to use it in Mode 2, 3 & 4
- Use block coding to write a program
- Create movement and light effects using block code
5. Use the Sphero Edu App to program the Sphero robot
- Use block coding to program the Sphero
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Ozobots
Ozobot App
OzoGroove App
OzoBlockly
Sphero
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Ozocode Language
OzoBlockly Language
Sphero Language
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Step 1
Go to the Service NSW website and register for a $100 Creative Kids Voucher
Creative Kids Website
Step 2
Complete our online Application Form
Online Workshop Application Form
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